﻿using System;
using System.Collections.Generic;
namespace Mud.EmlenMudMain
{
  public interface IItemContainer
  {
    int Flags { get; set; }
    int Key_vnum { get; set; }
    List<long> Looted_by { get; set; }
    int Max_weight { get; set; }
    int Money { get; set; }
    string Reason_for_death { get; set; }
  }
}
